StarSmasher

Do you have what it takes?

StarSmasher 1.0.4 still in progress…

I’ve been working hard on the 1.0.4 update but it has required a lot of new coding. I’m also finally starting to experience some of the iPod Touch problems that have been reported elsewhere. StarSmasher crashed for me on the device at a random location. What was interesting about the crash is that GDB didn’t catch it and it wasn’t a result of a malloc or free. Also, I have a breakpoint set to warn me when the device memory is low and that wasn’t caught. All this means, as far as I can tell right now, that the iPod Touch just stopped liking StarSmasher. I had read reports that some apps just plain stop working requiring a complete restore of the iPod Touch or iPhone to get them working again and the problem seems to be an Apple problem not an App problem. It appears that this might be the case here. This is especially evident to me because the same exact code worked fine yesterday without problems.

So, that being said, there are problems with Apps and there may be problems with StarSmasher, but random crashing issues seem to be the fault of Apple at the moment. I’m updating my development device to 2.0.2 and might do a restore, which hopefully will clean up the problem. I’ll post updates as I have them.

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